56 lines
1.5 KiB
C#
56 lines
1.5 KiB
C#
using APT.BaseData.Domain.Entities.BD;
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using APT.BaseData.Domain.Entities.FM;
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using APT.BaseData.Domain.Enums.PF;
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using APT.Infrastructure.Core;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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namespace APT.BaseData.Domain.Entities
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{
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/// <summary>
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/// BI播放轮播配置
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/// </summary>
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[Description("图片视频")]
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public partial class T_PF_BIPLAY_SET : MesEntityBase
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{
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/// <summary>
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/// 自动播放
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/// </summary>
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[Description("自动播放")]
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public bool V_ISAUTO { get; set; }
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/// <summary>
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/// 循环播放
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/// </summary>
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[Description("循环播放")]
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public bool V_ISRE { get; set; }
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/// <summary>
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/// 静音播放
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/// </summary>
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[Description("静音播放")]
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public bool V_ISSILENT { get; set; }
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/// <summary>
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/// 显示控制器
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/// </summary>
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[Description("显示控制器")]
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public bool V_ISSHOWCONTROL { get; set; }
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/// <summary>
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/// 轮播间隔 秒
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/// </summary>
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[Description("轮播间隔")]
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public decimal IMG_TIMESPAN { get; set; }
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/// <summary>
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/// 循环播放
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/// </summary>
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[Description("循环播放")]
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public bool IMG_ISRE { get; set; }
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/// <summary>
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/// 过渡效果 0 10 ...
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/// </summary>
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[Description("过渡效果")]
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public EFFECTEnum IMG_EFFECT { get; set; }
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}
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} |