Add Mastering Spells in Tower Rush
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Mastering-Spells-in-Tower-Rush.md
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<br>Understanding exactly how and when to utilize your magical arsenal separates average players from absolute masters.<br>
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<br>Unlike troops, which can be distracted or kited, direct damage spells provide guaranteed, unavoidable value.<br>
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Small Spells, Big Impact
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<br>Light spells, typically costing one to three energy, are the primary tools for dealing with cheap swarm units.<br>
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<br>A well-placed snowball can push a defending unit out of range, allowing your attacker to lock onto the tower instead.<br>
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Maximize your value.Use zap to reset targeting.Always include at least one small spell in your deck.
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Massive Area Damage
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<br>Heavy spells, such as fireball, poison, or rocket, are expensive investments that require careful calculation before casting.<br>
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<br>However, if you use a heavy spell to kill a cheap unit, you will instantly find yourself at a massive elixir disadvantage.<br>
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Spell ClassBest ScenarioFour-Cost MagicDestroying grouped support units behind a tankHigh-Damage SpellsInstantly deleting massive threats like Sparky or X-Bow
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The Perfect Match
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<br>Choosing the correct combination of spells is entirely dependent on the specific win condition you are using.<br>
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<br>Always ensure your spells cover the inherent weaknesses of your primary troops.<br>
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