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If you fail to address these buildings quickly, the sheer volume of continuous troops will create an unstoppable tidal wave of infinite pressure.
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This guide will teach you the specific anti-siege tactics required to dismantle the spawners and break the infinite wave.
+Nuking the Huts
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When cast directly on a Goblin Hut, the Poison severely damages the building itself while instantly killing the next three waves of goblins that attempt to spawn.
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If you continually destroy their buildings from across the river with magic, they will never be able to accumulate the critical mass of troops required to overwhelm you.
+The Earthquake spell deals massive bonus damage specifically to buildings.Track their building cycle.Never let multiple huts stay alive simultaneously.
+Splash Damage Defenders
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Units that possess piercing attacks or massive, rolling area-of-effect damage are absolute necessities against the infinite wave.
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This 'geometry play' clears the immediate threat while simultaneously destroying the source of the problem, completely shutting down the opponent's strategy.
+Defense TypeExecutionLinear AoEPlace directly in front of the Princess tower in the affected lane; acts as a permanent wall against cheap ground troopsThe Flying MachineFly it across the river safely out of range of ground defenders to snipe the hut directly from the air
+Breaking the Siege Mentality
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The worst thing you can do against a Spawner deck is play passively and let them dictate the pace of the match.
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Tear down their buildings, and victory is yours.
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