From f48d3652c9b9d29ccca5e84b00c3469d573a2466 Mon Sep 17 00:00:00 2001 From: Adell Milson Date: Tue, 14 Jul 2026 18:07:51 +0800 Subject: [PATCH] Add Defeating Healers and Shields in Tower Rush --- Defeating-Healers-and-Shields-in-Tower-Rush.md | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 Defeating-Healers-and-Shields-in-Tower-Rush.md diff --git a/Defeating-Healers-and-Shields-in-Tower-Rush.md b/Defeating-Healers-and-Shields-in-Tower-Rush.md new file mode 100644 index 0000000..5e117ed --- /dev/null +++ b/Defeating-Healers-and-Shields-in-Tower-Rush.md @@ -0,0 +1,15 @@ +
If left unchecked, a single dedicated healer can provide thousands of points of 'free' hitpoints to an attacking push, making it virtually unstoppable.
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This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.
+Target Priority +
If you successfully eliminate the support, the massive tank becomes a slow, expensive sitting duck that your towers can easily dispatch.
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Deploy your assassin directly behind the enemy push, ensuring it locks onto the healer before the tank can turn around to protect it.
+She heals her entire aura with every swing.If you drop it too early, their tower will kill your assassin.Use spells to break shields before applying massive damage. +The Cheese Pushes +
Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.
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Cloned units always have exactly one hitpoint, regardless of the original unit's health, making them incredibly fragile to any form of area damage.
+Counter StrategyHow to Play ItThe Heavy Spell NukeThe absolute safest method; guarantees the death of fragile backline units without risking your own troopsAssassinationWait until the tank walks past the bridge, then drop a Valkyrie directly behind the tank to separate the support +Staying Calm +
The visual clutter and constant healing numbers can cause panic, leading to terrible card placements and wasted spells.
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Once you learn to surgically remove the support structure of an enemy push, the most terrifying meta decks become trivial to defend.
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