Add Drafting and Deck Building in Tower Rush

Adell Milson 2026-07-15 06:46:23 +08:00
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<br>In a Draft match, you do not bring your own deck; instead, you build it on the fly by choosing between pairs of random cards.<br>
<br>This comprehensive guide will teach you the golden rules of the drafting phase, ensuring you enter the arena with a massive tactical advantage.<br>
Drafting Priorities
<br>The draft phase usually presents you with four choices; you pick one card for yourself, and give the other card to your opponent.<br>
<br>Secondly, you must prioritize heavy removal spells like Poison, Fireball, or Lightning.<br>
Never give your opponent a Golem if you haven't drafted a tank killer.Always take the versatile, cheap cycle cards.Ruin their cycle.
Sabotaging the Opponent
<br>Try to identify what kind of deck they are accidentally building, and feed them cards that completely ruin that synergy.<br>
<br>Their average elixir cost will skyrocket, their hand will be completely clogged, and they will be unable to defend your cheap, fast attacks.<br>
Card PairingYour SelectionWhat to GiveFast Attacker vs Slow BuildingAlways take the Hog RiderGive the HutSpell vs SwarmYou now have the perfect counter to the swarm you just gave themYou instantly know one of their cards and have the exact counter ready
Embracing the Chaos
<br>Do not panic; remember that your opponent's deck is likely just as weird and disjointed as yours.<br>
<br>Draft modes force you out of your comfort zone, teaching you how to use cards you normally ignore.<br>
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