From 5235782e24deea003588a1754c9d6a30b32235ea Mon Sep 17 00:00:00 2001 From: Adelaide Mims Date: Tue, 14 Jul 2026 15:21:41 +0800 Subject: [PATCH] Add The Best Support Cards for Heavy Tanks in Tower Rush --- ...Support-Cards-for-Heavy-Tanks-in-Tower-Rush.md | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 The-Best-Support-Cards-for-Heavy-Tanks-in-Tower-Rush.md diff --git a/The-Best-Support-Cards-for-Heavy-Tanks-in-Tower-Rush.md b/The-Best-Support-Cards-for-Heavy-Tanks-in-Tower-Rush.md new file mode 100644 index 0000000..19fe9bf --- /dev/null +++ b/The-Best-Support-Cards-for-Heavy-Tanks-in-Tower-Rush.md @@ -0,0 +1,15 @@ +
If you send a heavy tank across the bridge entirely alone, it will be instantly surrounded and shredded by cheap defensive units for a massive negative elixir trade.
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Choosing the correct support units dictates the entire personality and effectiveness of your deck.
+The Splash Damage Sweepers +
You place these units a few tiles directly behind your tank; as the enemy deploys swarms to kill the tank, your splash unit instantly incinerates them.
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However, splash units usually have lower single-target Damage Per Second (DPS) and are incredibly vulnerable if the tank dies.
+If you use an Executioner, strongly consider adding the Tornado spell to your deck.Smart opponents will wait for your tank to cross, then drop a Valkyrie directly ON your support units, killing them instantly.They are the ones actually dealing the massive damage; the tank is just a distraction. +The Single-Target Assassins and Snipers +
These units deal massive, concentrated damage to a single enemy, quickly eliminating the structures placed to stop your Golem.
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The bats swarm the enemy's single-target defenders (like the Inferno Tower), distracting them while the Night Witch and the Golem crush the building.
+Win ConditionThe Perfect MatchFlying BehemothBalloon (for massive instant damage) or Flying Machine (for safe, ranged sniping from across the river)Ground BehemothNight Witch (for bat swarms and melee DPS) and Lightning Spell (to destroy enemy Inferno Towers) +The Art of the Spell Support +
A heavy tank paired perfectly with a predictive Log and a Lightning spell can often break through a defense without needing any backup troops.
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Building the perfect Beatdown push is like conducting an orchestra; every unit must play its part at the exact right time.
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